Computer and Video Games

Results: 221



#Item
211Entertainment Software Association / Entertainment Software Rating Board / Video game content rating system / Video game / Manitoba Film Classification Board / Canadian motion picture rating system / Video game censorship / ESRB re-rating of The Elder Scrolls IV: Oblivion / Australian Classification Board / Censorship / Video game content ratings systems / Censorship in the United States

Microsoft Word - Video and Computer Games Update MFCB May[removed]doc

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Source URL: www.gov.mb.ca

Language: English - Date: 2014-04-02 12:48:24
212Technology / Video game developers / Video game publishers / Entertainment Software Association / Video game console / Nintendo / Super Nintendo Entertainment System / Sega Genesis / Sega / Humanities / Computer hardware / Handheld game consoles

Japanese Video Games in Singapore: History, Culture and Industry Benjamin Ng Wai-ming*

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Source URL: www.cuhk.edu.hk

Language: English - Date: 2003-03-22 06:37:45
213Massively multiplayer online game / Ethology / Internet addiction disorder / Computer addiction / Addiction / Human behavior / Blizzard Entertainment / Behavioral addiction / Behavior / Video game addiction

ADDICTION AND THE STRUCTURAL CHARACTERISTICS OF MASSIVELY MULTIPLAYER ONLINE GAMES.

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Source URL: gamasutra.com

Language: English - Date: 2006-08-21 17:19:11
214Atari / Video game developers / Video game publishers / Arcade games / Entertainment Software Association / Nolan Bushnell / Pong / Computer Space / Video game console / Games / Digital media / Computer hardware

History of Computer Games John E. Laird and Sugih Jamin EECS Department

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Source URL: web.eecs.umich.edu

Language: English - Date: 2006-09-08 10:42:36
215Atari / Video game developers / Video game publishers / Arcade games / Entertainment Software Association / Nolan Bushnell / Pong / Computer Space / Video game console / Games / Digital media / Computer hardware

History of Computer Games John E. Laird and Sugih Jamin EECS Department

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Source URL: web.eecs.umich.edu

Language: English - Date: 2006-09-08 10:42:36
216Digital media / Object-oriented programming / Video game / Information and communication technologies in education / Computing / Aurora toolset / Neverwinter Nights / Games / Software

Computer-game construction: A gender-neutral attractor to Computing Science

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Source URL: webdocs.cs.ualberta.ca

Language: English - Date: 2011-03-10 15:47:05
217Massively multiplayer online game / Ethology / Internet addiction disorder / Computer addiction / Addiction / Human behavior / Blizzard Entertainment / Behavioral addiction / Behavior / Video game addiction

ADDICTION AND THE STRUCTURAL CHARACTERISTICS OF MASSIVELY MULTIPLAYER ONLINE GAMES.

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Source URL: www.gamasutra.com

Language: English - Date: 2006-08-21 17:19:11
218

A Validity Test of Movie, Television, and Video-Game Ratings David A. Walsh, PhD, and Douglas A. Gentile, PhD ABSTRACT. Context. Numerous studies have documented the potential effects on young audiences of violent content in media products, including movies, television programs, and computer and video games. Similar

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Source URL: www.psychology.iastate.edu

Language: English - Date: 2001-06-05 06:42:34
    219Role-playing video games / Usability / Computer data / Persona / Factor analysis / Data set / Level of measurement / Leadership / User-centered design / Statistics / Human–computer interaction / Technical communication

    Reprinted with permission from Proceedings of the Human Factors and Ergonomics Society 52nd Annual Meeting. Copyright © 2008 by the Human Factors and Ergonomics Society. All rights reserved. Citation: Chapman, CN, Love, E, Milham, RP, ElRif, P, and Alford, JL[removed]Quantitative evaluation of

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    Source URL: www.userphilosophy.com

    Language: English - Date: 2009-02-21 17:17:20
    220Graphics hardware / Scalable Link Interface / GeForce / Nvidia Ion / CUDA / Graphics processing unit / PCI Express / Nvidia PureVideo / Nvidia Quadro / Nvidia / Video cards / Computer hardware

    The Club 3D GeForce® GTX 460 SE graphic card is based on GeForce® GF 104 technology. Built from the ground up for next generation DirectX® 11 gaming, the Club 3D GeForce® GTX 460 SE graphic card delivers brilliantly detailed graphics in the latest games. And with 3D

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    Source URL: www.club-3d.com

    Language: English - Date: 2012-02-29 06:37:22
    UPDATE